Name: Atmos, Constellation Toa of Antila
He is of the Air element allowing him to create, manipulate, and absorb air. This also gives him enhanced agility.
His Constellation is Antila and gives him the special “Pressure Zone” ability. While conscious, he is able to immediately set down a low air pressure field surrounding him, which will slowly wear and exhaust anyone around him, whether it would be friend or foe. He is immune to the field’s effects. This field will do no good against solid projectiles or anything that can be slowed by air resistance. His air abilities won’t work either, and he’ll have to depend on true strength.
He has vented gauntlets that he can absorb air and then blast out as a concussive force. Consequently, he has “unlimited ammo.”
He has a large wrench that acts a one handed blunt weapon that he has carried since he began work as a mechanic.
He wears a Kanohi Pakari, as he used it’s power to lift things when he was still a mechanic.
Appearance: He has a bulky silver and chartreuse figure. He has lime eyes. Some of his armor is a sky blue. His Pakari is silver with chartreuse markings.
Biography: He was an average mechanic by day helping others repair vehicles and stuff in the shop. By night, he personally went out for house calls to repair vehicles that couldn’t be moved. On one of the night visits, he encountered a young Matoran being assaulted and kidnapped by a shadowy figure. He couldn’t just walk past it, and immediately ran to save the child. As he pursued the figure, he fell into the light of stars in the sky, granting him the power of a Toa. He used his new powers to save the Matoran, but the villain escaped. He continued work as a mechanic, unaware of his true calling...until a small band of Toa approached his shop.
Personality: He is practical and wise. He often going for a more up close and personal approach for many things. For combat, it is the same. He will try to take on a foe that he can beat, and work up from there. Any mere scratches he gets are simply mistakes to improve on. He is quite compassionate and generous, shown when he tried to rescue the Matoran.
To see the list of other Constellation Toa, click here: color17.deviantart.com/journal…
She is of the Iron element allowing her to create and manipulate metal. This also gives her enhanced endurance.
Her Constellation is Andromeda, giving her the special “Unchained” ability. While conscious, Kusari will be able to escape any form of binding or containment through sheer will and luck. Whether it be caused by her friends, a well timed jailbreak, or simply her knowledge on knots, she’ll find some way to escape. Given that she has to be conscious, her powers will not when she is unconscious.
She has the Chains of Binding wrapped around her lower arms and legs which she’ll use to ensnare and capture opponents. The Chains of Binding allows her to simply bind opponents.
She wields a Kanohi Volitak to masks the sounds of her movement and to be stealthy.
I've been a fan of Bionicle since 2004. Love drawing the characters and moved to drawing other things, like Pokemon, Megaman, and more. Around 2010, I started making crudely drawn comics, but when I went discovered BZP, I learned the magnificent art of sprite comic making. And that's how I became who I am today.|
In my free time, I do stopmotion. And trying to learn flash.
Recently I haven't been able to post as many comics since I'm in high school. But I can still put up some artwork!